About the game
Project Overview
Open-world metaverse environment featuring a vertical cyberpunk megacity with socio-economic storytelling through architectural design. Three-tiered district system representing class hierarchy from ground-level industrial zones to luxury sky districts.
Technical Implementation
- Lighting: Lumen global illumination system
- Assets: Nanite virtualized geometry for high-detail buildings
- Optimisation: World Partition system for large-scale environments
- Visual Effects: Custom post-process volumes for atmospheric density and color grading
- Rendering: Real-time lumen reflections and volumetric fog
Environment Details
- Industrial District: Ground-level poverty zone with cramped spaces, towering narrow buildings, and green smoggy atmosphere
- Mid-Level District: Transitional economic zone with mixed architectural styles
- Luxury District: Upper-tier affluent area with premium lighting and spacious layouts
- Art Direction: Art Deco and industrial fusion architecture with dynamic billboard lighting
- Atmosphere: Dense fog systems and neon-lit facades creating authentic cyberpunk ambiance
Key Achievements
- Seamless vertical world design spanning multiple economic districts
- Advanced lighting pipeline combining Lumen with custom atmospheric effects
- Optimized large-scale city rendering using Nanite technology
- Immersive socio-economic narrative through environmental storytelling
- Performance-optimized metaverse-ready environment
Game details
Type
Level, Environment and Lighting Design
Platform
Steam
Category
Metaverse Game
Software
Unreal Engine 5.5
Release
2025
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